
Jobs
I.T. Support Engineer
Description:
The I.T. Support Engineer will be responsible for general first line support tasks; assembling and maintaining PC's; ensuring that server backups are correctly completed; creating and maintaining documentation for both the systems support team and end users; creation/monitoring of scripts to aid in Online testing.
Key tasks:
- First line support (logging calls, troubleshooting / diagnosis, and resolution or escalation).
- PC assembly/imaging/maintenance (including applications, correcting faults, updating drivers etc). This will also include the regular setting up of specific PC Specifications to assist the PC Test Team.
- Transferring licenses between machines as projects change and people move between tasks, ensuring that license documents are kept up to date.
- Portable Appliance Testing (electrical safety testing), after appropriate training.
- General network support and basic troubleshooting (e.g. patching, replacing switches, etc).
- Creation and maintenance of domain and server login accounts, email accounts, web proxy authorisation, mail distribution lists, etc.
- Creating and maintaining documentation for systems (e.g. IP address register, equipment register, setup / standards docs, etc), and for consumers of IT support services (e.g. FAQ's, how-to's, etc).
- Auditing of systems for suitability for task, license monitoring, etc.
- Working closely with the online test team to ensure all I.T. needs are met, which will include the setting up of specific network environments to emulate different real-world conditions.
Knowledge and experience of the following would be beneficial:
- Linux servers.
- Disk imaging (creation and use of).
- LDAP.
- Understanding of DNS / DHCP / CIFS / SAMBA.
If interested, please e-mail your CV and Covering Letter to jobs@ttgames.com
Salary: £DOE
Compliance Tester
We are looking for experienced 1st Party Compliance Testers for our QA Team based up in Wilmslow, Cheshire. If you would like to be considered, please e-mail your CV and covering letter to jobs@ttgames.com.
The applicant must have:
- Proven experience with either Sony, Nintendo or Microsoft Compliance (with a minimum of one released game)
- The ability to work both Early Shifts and Late Shifts
- Excellent verbal and written English
- The ability to follow a strict plan and follow up on issues encountered under their own initative
- The capacity to travel between our Wilmslow office and Knutsford as necessary
- Good functional testing skills for when compliance testing is not needed
Salary: Competitive
Games Tester
We have an ongoing recruitment process that pools applicants and contacts them when games testers are next required. If you would like to be considered the next time we hire, please email your CV and a covering letter to jobs@ttgames.com.
The role would be situated at our office in Maidenhead, and applicants must have:
- The ability to work both Early Shifts and Late Shifts
- Excellent verbal and written English
- Good knowledge of the games industry and current consoles
- Proficiency in PC applications (including Microsoft Office applications)
If you are re-applying, then please state this in your cover letter.
Salary: Competitive
Storyboard Artists
We are seeking an experienced storyboard artist with TV and/or Film experience. A sound understanding of staging, and camera principles along with good illustration skills are essential. The in-house position will be based with our cut-scene department creating cinematic sequences for our next LEGO game.
Salary: Neg.
Applicants should send their CV with a covering letter to jobs@t-tales.com
Audio/Video Engine programmer
We are looking for a talented programmer with an interest in audio to join the Game Systems team and push development of the companies next-gen audio engine. The role will give the opportunity to develop and advance a wide range of systems from low level audio/video playback and real time dsp effects on multiple platforms through to high level tools, editors and integration with other systems such as physics and character animation.
The ideal candidate will have:
* A good degree in Computer Science related subject (2.i or above).
* Fluent in C++ and object oriented programming.
* Strong 3D maths skills.
* Experience of DirectSound, OpenAL or similar APIs.
* At least one years industry experience or internship.
* Be a methodical programmer with the ability to focus on tasks to
completion and get things done.
Applicants should send their CV with a covering letter to: jobs@t-tales.com
Salary: £DOE + Benefits
Working for TT Games
Traveller's Tales have been making brilliant games for more than 15 years,
with over 40 million copies sold to date. As part of Warner Bros, we have
exciting plans for future titles based on the world's biggest entertainment
properties - and we're now recruiting for the following positions:
Game Play Programmers
Environment Artists
Animators
Applicants should send their CV with a covering letter to jobs@t-tales.com
Technical/Mo-Cap Animators
Traveller’s Tales is currently looking for talented animators with a strong technical skill, and knowledge of Maya and Motion Builder. The job will involve working with motion capture for cinematic sequences in a high profile movie tie-in, as well as some hand animation.
Applicants should send their show reels direct to Traveller's Tales at the address given in the contact section of this web site c/o Jeremy Pardon.
Junior Artist
We are looking for junior artists who show a creative spark, and strong natural artistic ability. Maya experience would be desirable, but is not essential.
Candidates should send their cv and sample images to james@t-tales.com or post their cv FAO James Cunliffe at the Traveller's Tales addrss on the contacts page
Tech Artists
We are looking for Tech artists to implement game play setup, using a combination of Maya and in house editors. On projects which will expand the LEGO gaming experience far beyond the Star Wars universe. Candidates should show a passion for games at all levels. Maya/industry experience would be desirable, but is not essential.
Candidates should send their cv and sample images to james@t-tales.com or post their cv FAO James Cunliffe at the Traveller's Tales addrss on the contacts page
Environment Artists
We are looking for artists to work on all next generation consoles, across a wide range of exciting high profile projects. Candidates should be able to demonstrate a strong understanding of advanced shaders, and a high level of creative and artist ability. Previous Maya/industry experience would be desirable, but is not essential.
Candidates should send their cv and sample images to james@t-tales.com or post their cv FAO James Cunliffe at the Traveller's Tales addrss on the contacts page
Animators
We have a number of opportunities for Animators in our Cut-Scene department as well as on our In-Game Animation Team. We welcome applications from Animators outside of the games industry, and are also happy to view student showreels, and re-train those from different Animation disciplines.
Applicants should send their show reels direct to Traveller's Tales at the address given in the contact section of this web site c/o Jeremy Pardon.
Game-play Programmers
Traveller's Tales are currently seeking game play programmers. Experience with writing is a must. Experience with leading game play programming would also be an advantage. The candidate should also have an eye for detail as well as an understanding ot the nuances of what makes a game 'feel' good.
Applicants should send their CV with a covering letter to: jobs@t-tales.com
Salary: Neg.
